thesisko: (Default)
[personal profile] thesisko
HELLO

So this is Rae, previously the player of Morgan, who I sadly let go after his castmates bounced.

But: I am back. And this time I have brought with me Captain Benjamin Sisko, who is of course from Star Trek: Deep Space Nine, and who I think might mesh a biiiit better with the game on his own. And since I'm a rando stray apping in solo I figured I'd put a quick note up here to let everyone know!

He has been tossed onto the Barrayaran side but I am sure there will be plenty of opportunity for everyone to interact with him if you'd like! And also to play baseball.

Anyway, that's all, stay awesome!

PS: I'm still on plurk over at [plurk.com profile] idkmybffinternetcelebrity if anyone wants to reach me
vorbratta: (Default)
[personal profile] vorbratta
Hey gang! I want to hear your thoughts on what direction to take the rest of the game, but first I wanted to talk about missions. I received some very helpful feedback recently re: mission formats and event result writeups. Some players have felt that recent missions felt too boxed-in and pre-scripted, and that they'd prefer mission results be more open-ended and leave more up to the players on the specifics of how a mission is resolved toward its ultimate conclusion (succeed or fail), and that their characters' contributions have a greater weight in the outcome. This was a really helpful thing to have pointed out, because I looked back at recent mission writeups and realized just how specific I was getting with event result writeups. Some players have also expressed the desire for more group-oriented missions rather than being divided into smaller teams.

SO! While I'm not going to overhaul the mission format entirely, I am going to try out some new things and change things up for some kinds of missions with the goal of giving you guys a more fun play experience. I'm going to write up much more open-ended mission results and cover only the broad strokes of the outcome (with possible suggestions for details that you can take or leave), particularly for scouting/raiding, PVP and mystery plot-type missions. I'm also going to try to keep adding choices to missions since people enjoyed those during March, and it gives you guys more influence on how things go down. I'm also going to try a more group-oriented approach rather than dividing into teams when it comes to missions (particularly those 4-slot missions) where everyone essentially has a common set of goals: do one set of rolls for the mission, and let you guys figure out how you accomplish your mission together and keep event threading more free form. I'll be trying out this stuff starting with the April II event, so I hope you'll all sign up, hopefully have lots of fun, and let me know how you liked it!

As we move into the second half of the plot, I'm setting up the plot dominoes to take us toward endgame. (Which, don't worry, is still a ways off!) But there are a lot of directions we could go with FB's endgame, including what form the Star Gate eventually takes, how people get to it, and how (or whether) the two sides finally come together. These are all choices I could make, but since there are a number of possibilities, I want to gauge your interest and see what you think would be most fun, and with that in mind, I can continue to drive the plot in that direction.

So, with that in mind, please cast your votes in the polls below! A lot of these are "check all that apply" type questions, so don't feel like you necessarily need to decide on a preferred option now.

EDIT: To clarify, as it says above, endgame is not happening right away. We expect the game to wrap sometime around July.

WHAT DO YOU WANT FOR ENDGAME )
vorbratta: (Default)
[personal profile] vorbratta
Hey gang! I want to hear your thoughts on what direction to take the rest of the game, but first I wanted to talk about missions. I received some very helpful feedback recently re: mission formats and event result writeups. Some players have felt that recent missions felt too boxed-in and pre-scripted, and that they'd prefer mission results be more open-ended and leave more up to the players on the specifics of how a mission is resolved toward its ultimate conclusion (succeed or fail), and that their characters' contributions have a greater weight in the outcome. This was a really helpful thing to have pointed out, because I looked back at recent mission writeups and realized just how specific I was getting with event result writeups. Some players have also expressed the desire for more group-oriented missions rather than being divided into smaller teams.

SO! While I'm not going to overhaul the mission format entirely, I am going to try out some new things and change things up for some kinds of missions with the goal of giving you guys a more fun play experience. I'm going to write up much more open-ended mission results and cover only the broad strokes of the outcome (with possible suggestions for details that you can take or leave), particularly for scouting/raiding, PVP and mystery plot-type missions. I'm also going to try to keep adding choices to missions since people enjoyed those during March, and it gives you guys more influence on how things go down. I'm also going to try a more group-oriented approach rather than dividing into teams when it comes to missions (particularly those 4-slot missions) where everyone essentially has a common set of goals: do one set of rolls for the mission, and let you guys figure out how you accomplish your mission together and keep event threading more free form. I'll be trying out this stuff starting with the April II event, so I hope you'll all sign up, hopefully have lots of fun, and let me know how you liked it!

As we move into the second half of the plot, I'm setting up the plot dominoes to take us toward endgame. (Which, don't worry, is still a ways off!) But there are a lot of directions we could go with FB's endgame, including what form the Star Gate eventually takes, how people get to it, and how (or whether) the two sides finally come together. These are all choices I could make, but since there are a number of possibilities, I want to gauge your interest and see what you think would be most fun, and with that in mind, I can continue to drive the plot in that direction.

So, with that in mind, please cast your votes in the polls below! A lot of these are "check all that apply" type questions, so don't feel like you necessarily need to decide on a preferred option now.

WHAT DO YOU WANT FOR ENDGAME )
barrayarmods: (Default)
[personal profile] barrayarmods
Just an update on the app queue – this has been mentioned here and there, but I wanted to officially state that applications will be permanently closed after April. The game's relatively short length and plot format doesn't lend itself well to late-game additions, and at the current rate it looks like the plot will probably wrap around July, so April is the last month for apps.

There are currently three spaces available in our cast, and people are welcome to submit to the queue all through April. However, at the end of April, any apps still in the queue will not be considered.

An exception is made for PCs who have dropped and wish to come back. Provided there is space in the cast, those players can bring back the PCs they dropped (but not app a new one).

The plot is ramping up more every event, so if you want in on this action, now is the time! As always, please feel free to contact me at [plurk.com profile] runawayballista if you have any questions.
barrayarmods: (Default)
[personal profile] barrayarmods
It's activity check time! AC will remain open through March 31st and all check-ins should be posted by midnight PST. Only one (1) proof of activity is required for AC. Five (5) comments in a single thread started during this month (including through the AC check-in period) count as one proof.

If you were on hiatus for two weeks or more during activity period, activity requirements for that month are waived and you only need to check in to AC with a note that you were on hiatus. If you fail to make AC, you can take a strike instead. That strike is removed if you make AC the following month. Two strikes mean a drop; this means that you will only be dropped from the game if you fail AC two months in a row.

Also, I'd like to take this opportunity (jazz hands) introduce Ana ([plurk.com profile] cuddlebug) as our new listmod who'll be helping with things like AC which is a huge help for me so GOLF CLAPS ALL AROUND

bonus activity
Checking in to AC will earn your character +1 LP. However, you can submit additional proofs for bonus AC in exchange for +1 LP per proof. Each additional proof of 5 comments must come from separate threads, and you can earn up to 5 extra LP with bonus AC, making for a maximum of 6 LP per month via AC.

Once you've been checked in and have your new LP, head on over to the loyalty perks page and shop around! You can request new perks as soon as you have the LP for them.

vorbratta: (Default)
[personal profile] vorbratta
It's that time again! Feel free to comment below with your character and a request for crit, but HMD is optional for players.

HOWEVER!! The end of March marks our three month anniversary, as well as roughly the midpoint of the game's plot! So while we ask for feedback every month, right now especially I really want to hear how you feel about the game so far – what you've enjoyed, what you think we could improvement, what you'd like to see in the future. (I know you guys enjoy Eavesdropping and Mystery Plot missions a lot, bless you all.) So please, don't hesitate to leave feedback, because I want to hear it! And if you're not 100% comfortable with leaving your feedback here, you can always leave it on the mod contact post, which screens all comments. You can also contact me privately via private plurk or Discord if you prefer.

BUT WAIT, THERE'S MORE! In celebration of our three-month anniversary, here are some fun (and mostly goofy) polls to tell us what your favorite things are!

PLEASE ENJOY )
barrayarmods: (Default)
[personal profile] barrayarmods


IT'S THAT TIME AGAIN actually we are way overdue, do the thing, you know the drill

CR meme code and horrible gif courtesy of [plurk.com profile] wehwalt

barrayarmods: (Default)
[personal profile] barrayarmods
HEY ALL IT'S YR HEAD MOD HERE with a variety of announcements, questions and comments!

Firstly, the game's app queue system is now open for submissions; however, as it states, no apps will be considered until April. The app queue works on a first-come, first-serve basis; once a spot in the game opens up, the next app in the queue will be reviewed for consideration.

There's been a lot of informal discussion about what kinds of missions people have been enjoying and tying in player plots to further CR or character goals. As always, I encourage feedback regarding events and what you'd like to see more of, or what you don't want to see more of, but I especially encourage you guys to come to me with any player plots you might want to run. Player plots bring a lot of extra life to the game, not to mention making the experiences and impact more tailored to your individual characters. If you come to me with a player plot you'd like to run, I will do my best to make it happen and tie it into the game plot if possible! I cannot guarantee I can make every wish come true to the letter, but I will do my best to work with you on any player plot ideas. So please do come to me -- even if it's not something you want to run right away, or you're not 100% sure what you want to do -- don't be afraid to hit me up to discuss ideas. I'm always happy to help facilitate CR and character development.

On the topic of missions, I want to get a sense of how many people are interested in having their characters act as informants or handlers. Piotr is looking to cultivate informants out of any exotics sympathetic to the Barrayaran cause, because intel on the inside could be a vital asset. If anyone on the Cetagandan side has been thinking about having their character act as an informant, please let me know (preferably in this post)! This is not a signup or a commitment, nor is this a cutoff; I just want to get a sense of how many people are interested in this. Similarly, if those of you on the Barrayaran side are interested in having their characters act as handlers or points of contact for informants, I'd like to see a show of hands too! The amount of intel the Barrayarans receive on Cetagandan inside operations could have a serious impact on the plot.

Characters acting as informants will be subject to regular rolls to keep their operations under wraps, much like double agents. However, the difficulty for informants is quite a bit lower, as they aren't infiltrating so much as exploiting what they have access to.

And lastly, a few changes to the loyalty perks page: the Cetagandan side "Double Agent" was changed to "Informant", and the Barrayaran Side "Officer's Commission" was raised from 20+ LP to 30+ LP.
barrayarmods: (Default)
[personal profile] barrayarmods
Nearly everyone checked in and got a buttload of LP! Nice job, guys (thumbs up emoji)!!

Unfortunately, Ratchet ([personal profile] engineeeugh) idled out and has been dropped from the game.
barrayarmods: (Default)
[personal profile] barrayarmods
Hey all and welcome to For Barrayar! We'll be getting the OOC info/signups post for the first half of March's plot up soon, as well as the March Game Update (which details the weather and each side's status and resources for the month), but in the meantime, please feel free to introduce yourselves and get your mingle on! Tell us about yourselves, what you're looking forward to and what you're hoping to do in this game, and just generally get down and friendly with each other. And if you haven't joined the Discord server and would like to, hop on in.

If you haven't had a chance to look at the culture pages and want some extra reading material, those go into more depth about the Barrayarans and the Cetagandans. The March I log will probably go up on the 2nd due to time constraints because February was a short month and I unfortunately have a day job.

Also, please note the tagging system -- all of your characters should already have tags (and if they're missing, please let me know), and there are also location tags for the guerilla camp and the Cetagandan base, so please use those for your logs too!

barrayarmods: (Default)
[personal profile] barrayarmods
how's my driving?

We'll be posting HMDs near the end of every month. Feel free to comment below with your character and a request for crit, but HMD is optional for players.

This is also especially a platform for player to mod feedback. We really want to hear how you're feeling about the game so far and what plot events you've participated in. Please tell us what you liked, what you didn't like, what was the most fun, what would you like to see more of, what you don't want to see in future events. This game format is something new I'm testing out for the first time, and your fun is pretty much our number one priority, so we want your feedback so we can make the game run as smooth & fun as possible!
vorrutyer: (actually maybe unsmug)
[personal profile] vorrutyer
Dear Barrayarans and Barrayaran allies,

In the beginning of March, this shitbird is going to defect (well, "defect") from Barrayar to Cetaganda. Part of this is going to entail handing over information on the camp and the people within it (including the outsiders) to the Cetagandans.

Therefore, I have two questions for all of you:
1) Are you okay with Byerly handing over intel on your character?
2) If yes, what information can he hand over?

(If you don't respond, I will assume that you would prefer no information be given.)

XOXO, actual gossip girl.
barrayarmods: (Default)
[personal profile] barrayarmods
It's activity check time! AC will remain open through February 28th and all check-ins should be posted by midnight PST. Only one (1) proof of activity is required for AC. Five (5) comments in a single thread started during this month (including through the AC check-in period) count as one proof.

If you were on hiatus for two weeks or more during activity period, activity requirements for that month are waived and you only need to check in to AC with a note that you were on hiatus. If you fail to make AC, you can take a strike instead. That strike is removed if you make AC the following month. Two strikes mean a drop; this means that you will only be dropped from the game if you fail AC two months in a row.

bonus activity
Checking in to AC will earn your character +1 LP. However, you can submit additional proofs for bonus AC in exchange for +1 LP per proof. Each additional proof of 5 comments must come from separate threads, and you can earn up to 5 extra LP with bonus AC, making for a maximum of 6 LP per month via AC.

Once you've been checked in and have your new LP, head on over to the loyalty perks page and shop around! You can request new perks as soon as you have the LP for them.

 



In the thick of war, there is no higher virtue than loyalty.

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